SUMMARY OF MEETING 1&2.

 1st Meeting:

The Absolute Importance of 21st Century Education and Digital Literacy.


Literacy is one of the way to be able to make sense of something, often generalized as the ability to read, think, and write. Digital Literacy often use media to show us how teaching is capable to make our generation learn, study, or adding insight and also knowledge. This Digital Literacy includes the ability to prioritize, memorize, and act upon the uncountable digital media.



Crucial Skills developed by the Digital Literacy are :


•Critical-thinking and evaluation

•Collaboration

•Creativity

•Communication and etiquette

•Finding and selecting information

•Digital culture

•Online safety skills

•Functional skills.


2nd Meeting :

ICT (Information and Communication Technology)

Nowadays, ICT (Information and Communication Technology) has been used in almost all fields of life, including in education. ICT itself, refers to technological tools that are used to communicate and to manage information.


Example of ICT in ELT :

CALL (Computer Assisted Language Learning )

CALL is briefly defined in a seminal work by Levy (1997: p. as "the search for and study of applications of the computer in language teaching and learning". CALL embraces a wide range of information and communications technology applications and approaches to teaching and learning foreign languages, from the "traditional" drill-and-practice programs that characterised CALL in the 1960s and 1970s to more recent manifestations of CALL, e.g. as used in a virtual learning environment and Web-based distance learning. It also extends to the use of corpora and concordancers, interactive whiteboards, computer-mediated communication (CMC), language learning in virtual worlds, and mobile-assisted language learning (MALL). 


MALL ( Mobile Assisted language Learning)

MALL is language learning that is assisted or enhanced through the use of a handheld mobile device. MALL is a subset of both Mobile Learning (m-learning) and computer-assisted language learning (CALL). MALL has evolved to support students’ language learning with the increased use of mobile technologies such as mobile phones (cellphones), MP3 and MP4 players, PDAs and devices such as the iPhone or iPad. With MALL, students are able to access language learning materials and to communicate with their teachers and peers at any time, anywhere.


RALL ( Robot Assisted Language Learning)

Robot-assisted language learning (RALL) is defined as the use of robots to teach people language expression or comprehension skills—such as speaking, writing, reading, or listening. This includes native and non-native language instruction in both spoken and non-verbal languages, such as sign language.            


TELL ( Technology Enhanced Language Learning)

Technology-enhanced language learning refers to the use of the computer as a technological innovation to display multimedia as a means of complementing a teaching method language teacher.


Blended Learning (Combination of face to face and online learning)

Blended learning as defined by Dziuban et al. (2004), is an instructional method that includes the efficiency and socialization opportunities of the traditional face-to-face classroom with the digitally enhanced learning possibilities of the online mode of delivery.


Flipped Learning (Student autonomous online learning before face to face classroom meeting)

Flipped learning is a methodology that helps teachers to prioritize active learning during class time by assigning students lecture materials and presentations to be viewed at home or outside of class.


LMS (Learning Management System, online classroom learning platforms)

A learning management system (LMS) is a software application for the administration, documentation, tracking, reporting, automation, and delivery of educational courses, training programs, materials or learning and development programs. The learning management system concept emerged directly from e-Learning.


TPACK (Technological Pedagogical Content Knowledge)

The Technological Pedagogical Content Knowledge (TPACK) framework describes the kinds of knowledge required by teachers for the successful integration of technology in teaching. It suggests that teachers need to know about the intersections of technology, pedagogy, and content. Specifically, how these areas of knowledge interact and influence one another in unique and specific contexts. In terms of teaching with technology, it suggests that it impacts not only what we teach but how we teach. This idea was in the zeitgeist in the early 2000s, with scholars working on variations of the idea.


SAMR (Subtitution Augmentation Modification Redefinition)

The SAMR model is a framework for evaluating instructional technology usage. SAMR is an acronym representing the four ways to apply technology to classroom activities–substitution, augmentation, modification, and redefinition. The SAMR Model can help you determine an app’s appropriateness when using technology in the classroom. The SAMR Model focuses on determining whether the technology fits the instructional goals of a learning task.





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